I am a 3D modeler, graphic artist, and photographer with a passion for technology and design (and video games - whether I’m playing them or making them!).
I like to make realistic versions of objects that exist in fiction - things like props from animated television shows and would-be props from popular video games. When it comes to striving for realism, I like to let my background in photography inform a lot of the decisions I make when preparing a scene or object for render.
I focus primarily on asset creation and environment-building; My 3D renders can range from a very low-poly, cartoonish style to a super high-poly, realistic sculpt.
3D and graphic artist based in NYC.