ISLAND EXPLORATION GAME
This is one of my earliest projects working with 3D software. My goal was to get familiar with Unity3D and to learn about video game development. For this project I used Blender to create the island itself as well as assets scattered throughout it, and I used motion capture data that I downloaded via Unity’s marketplace for the character’s animations. I also learned to program in C# for this project, which I have used for other video game projects since.